Arcs Board Game by Leder Games

$59.99

Arcs is a bold and brilliantly designed tactical space opera board game set in a dark, decaying, and strangely humorous universe. Players take on the roles of powerful officials from a distant and neglectful Empire, now unrestrained and free to compete for control of the galaxy. Whether you pursue dominance through military conquest, careful resource management, or subtle diplomatic maneuvering, every game of Arcs is filled with dramatic turns and hard choices. At the heart of Arcs lies a unique action selection system inspired by trick-taking card games. A shared deck of cards across four suits, ranked from 1 to 7, determines what actions players can take. Cards are played into a trick-taking–adjacent structure that decides initiative, available actions, and when players may declare Ambitions. Only three Ambitions score during each deal, making timing everything. Reading the table, managing imperfect hands, and capitalizing on opponents’ card play are essential skills for success. Combat in Arcs is fast, tense, and impactful. The attacker chooses how much risk to take, pushing their luck for greater rewards, while defenders must anticipate threats and prepare sufficient ships and supporting cards in their tableau. These streamlined battles keep the game moving while delivering memorable, high-stakes moments. The base game is richly produced, including a beautiful six-panel board, nearly one hundred wooden ships and agents, eighteen custom engraved dice, and a large deck of cards featuring over sixty pieces of unique artwork. Arcs can be played without the optional Leaders and Lore cards for an easier teach, or with them to unlock deeper asymmetry and a more robust strategic experience. Arcs is also the foundation of a larger narrative experience, serving as the core game for a full campaign when combined with the Blighted Reach Expansion. Whether played as a standalone strategy game or as part of an epic saga, Arcs delivers a tense, replayable, and unforgettable galactic struggle.

Arcs is a bold and brilliantly designed tactical space opera board game set in a dark, decaying, and strangely humorous universe. Players take on the roles of powerful officials from a distant and neglectful Empire, now unrestrained and free to compete for control of the galaxy. Whether you pursue dominance through military conquest, careful resource management, or subtle diplomatic maneuvering, every game of Arcs is filled with dramatic turns and hard choices. At the heart of Arcs lies a unique action selection system inspired by trick-taking card games. A shared deck of cards across four suits, ranked from 1 to 7, determines what actions players can take. Cards are played into a trick-taking–adjacent structure that decides initiative, available actions, and when players may declare Ambitions. Only three Ambitions score during each deal, making timing everything. Reading the table, managing imperfect hands, and capitalizing on opponents’ card play are essential skills for success. Combat in Arcs is fast, tense, and impactful. The attacker chooses how much risk to take, pushing their luck for greater rewards, while defenders must anticipate threats and prepare sufficient ships and supporting cards in their tableau. These streamlined battles keep the game moving while delivering memorable, high-stakes moments. The base game is richly produced, including a beautiful six-panel board, nearly one hundred wooden ships and agents, eighteen custom engraved dice, and a large deck of cards featuring over sixty pieces of unique artwork. Arcs can be played without the optional Leaders and Lore cards for an easier teach, or with them to unlock deeper asymmetry and a more robust strategic experience. Arcs is also the foundation of a larger narrative experience, serving as the core game for a full campaign when combined with the Blighted Reach Expansion. Whether played as a standalone strategy game or as part of an epic saga, Arcs delivers a tense, replayable, and unforgettable galactic struggle.